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Mario Party 10

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  • Release date: 3/20/2015
  • Developer: Nintendo
  • Publisher: Nintendo
  • Genre: Misc
  • Content rating: ESRB E
  • Features: up to 5 players, Compatible with Wii U GamePad
Mario Party 10

Mario Party 10

Nintendo
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Mario Party 10 Review. Packs Color, Lacks Class

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Nintendo clearly loses its edge with Mario Party 10, and even other sore disappointments in the franchise seem top-tier when compared to it. The lovable visuals and exciting mini-games redeem Party 10 only ever so slightly.

Graphics: 4.5

The one thing that Mario Party reliably rides upon is the colorful and invigorating graphics and maps, similar to those of Mario 3D world. The sheer depth of textures and the fact that you get to experience Bowser up close in this game renders some nostalgic effect. The sounds also complement the jolly graphics. 3D visualization is this game’s strongest suite, redeeming the title when it suffers such awful gameplay.

Gameplay: 2.5

Mario Party 10 sees four players, human or CPU, competing on a game board by participating in mini-games. Three modes are available: Mario Party, Bowser Party, and Amiibo Party. The boards are excruciatingly linear, and instead of focusing on individual gameplay, all four characters are bundled in a single vehicle which moves depending on the die roll. The game is totally devoid of any strategy or skill, which is what most of us love Mario for.

The mini-games salvage Mario Party’s legacy to some extent, though they too lack meaning. Competition is based on motion controls, platforming, pattern-recognition or memory tests. Some mini-games require you to navigate obstacle courses, while others need you to count Goombas. In Bowser mode, a fifth player controls Bowser by using a GamePad touchscreen, while four initial players roll a die and flee from Bowser in a vehicle. Bowser rolls four dice to catch up with the players, which awfully skews victory in his favor.  

Controls: 4

Using the Wii Remote for the mini-games is effective. In fact, it seems like some of the mini-games were designed with the Remote solely in mind. If you need to point out a Goomba in the crowd or burst a balloon, it’s the most effective way of playing. The GamePad touch screen is effective for Bowser mode when other players are focusing on the TV screen, and Bowser needs to hatch a plot.

Replay Value: 2.5

Some of the mini-games are fun, while the majority of the gameplay is really linear and boring. In any case, there are very few mini-games to start with, and you’ll only end up playing these if you land on a mini-game space when the die is cast. Even Bowser mode is lackluster, though scheming with your own controller behind the others’ backs and spitting fire at players provides short-lived fun.

Conclusion

Mario Party 10 is a spectacular failure, only helped by the stellar record that the Mario franchise has had so far. The game totally takes away from the previous Mario experience. It seems like the game is primarily aimed at a much younger audience, and experienced Mario players won’t appreciate this experience too much. Mario Party is a lackluster game in most aspects, and there’s no need to sugar-coat it.

 

Conclusion

Mario Party 10 clearly fails to live up to the great legacy held by its predecessors.


Pros : 3D aesthetics are well-designed.
Mini-games prove fun and offer a variety of maps.

Cons : Lackluster single player.
Board games are too linear.


Graphics 4.5

Gameplay 2.5

Controls 4.0

Replay Value 2.5


Average : 3.4




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